The observatory is sheltered by the natural terrain and a set of makeshift walls at the top of a. The mind wipes are also completely voluntary. DiMA is not a fan: Really? Confront Avery, speak to Allen, and have Teddy examine the skull. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Similar to how the player may have difficulty in determining who is the bad guy in the base game, Fallout 4's Far Harbor DLC is chock full of moral gray areas. You can still choose to keep their existence a secret as it's in line with the Railroad's goals. Everyone being replaced with synths and causing the Commonwealth to be afraid was all because of the Railroad. There is no way to kill Sturges without cheating. This mod is intended to put the settlers to work, not relax or stand around. So, any pro Synth decision will grant you some reputation. We’re here to give you a little cheat sheet of all the Game Show Gauntlet answers, and the exact phrasing you should use (because Bethesda always loves giving us dialogue options). The "always wearing those glasses" guy also likes subtle quests, especially the one you can receive in the Railroad, about helping Synths that have gone rogue. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcAlternativelly you can say you saved Danse. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. Fallout4. 🤪. Nothing really, the Railroad and Acadia have totally different ways of dealing with Synths. Pet Carrier. " Sometimes I wonder if there's a man out there who has what it takes to make an honest woman out of me: sodium pentohal. Weekly Quest: Game Show Gauntlet - Lose Your Head. Kasumi Nakano is a runaway mechanic and technical expert taking refuge in Acadia in 2287. The Railroad is an underground movement with the primary aim of freeing sentient synths from their creators at the Institute. You can either shot Kells in the end, make the brotherhood permanently hostile to you and get the quest marker. 1. The Railroad aren't bothered about Synth superiority or even conservation. Iniciar sessão Loja Comunidade Suporte Alterar idioma Ver versão para computadores. Show more. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. He believes humans are supreme, above all other species. A. I've tried , you get told to assist a BoS Knight that will be stationed on the bottom left corner of the island close to an unmarked house/barn. One synth even became a psychopath and murdered a lot of people. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. " "Acadia's far away enough from the Institute that we don't have to worry. Business, Economics, and Finance. Father tells. CryptoThe real Amelia was kidnapped by the Institute and likely died from being experimented on. Z1-14 will tell you that the Brotherhood are ready to attack the Railroad . After the Sole Survivor begins traveling the Commonwealth, he scouts them as a potential recruit, speaking in favor of their admittance after they locate the organization. But you can't tell Preston Garvey about the settlements in Far Harbor needs Minutemen help. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. . "Tell the Brotherhood about the Synth Refuge" is an objective in Fallout 4: Far Harbor. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. If you let the synths escape, you can tell Father you let them free and he will banish you from the Institute and thus you can go immediately to the Minutemen. You can now talk to Kenji about how to get there - his boat. I haven't teleported in their facility yet in this playthrough. Travel to each location, obtain the tech, and report to Haylen for the reward. The primary instrument of the Synth Retention Bureau is the courser, a third-generation synth assigned to operate on the surface. After getting into Synth's Refuge Acadia you can inform Brotherhood about it and clean Show. A small village boasting pre-War architecture founded by a group of settlers who've made the site their home. What I want to know is if I involve any or all of the 3 factions will it change the endings to Far Harbor?83 votes, 15 comments. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Talking with her as you complete more in Far Harbor will let you tell her more about the place. I mean, if she's a synth, obviously she belongs to the Institute, but I have no record of an asset. Tell Avery About the Murder. Nothing really happens. Telling him about the Synth Refuge with Synth refuge will prompt him to ask about everything you can tell him. There are people who speculated that just the Railroad + rebelling synths wouldn't have the numbers or firepower to capture the Institute, so instead the plan was to evacuate the synths and bee-line it to Advanced. Head to the Brotherhood of Steel base on the The Prydwen. As for the Railroad there is someone in HQ to talk about this. Many of their quests and side quests are repeatable. Possible spoilers? So of all the "synths" in the railroad, none have synth components. She's one of the bad guys. There are four endings to Fallout 4. Somewhat. Travel off the coast of Maine to the myst. Now that the Sole Survivor has proven their mettle, Desdemona asks them to go undercover with the Institute to make contact with a rogue Synth named Liam. ago. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. 286 views 6 years ago. Quartermastery is a Brotherhood of Steel radiant quest in Fallout 4. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcMinutemen, Brotherhood, Institute, Railroad. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Operating as an underground liberation force similar to the historical Underground Railroad which escorted slaves to freedom, the Railroad works to free and ensure the future safety of synths created by The Institute. If you think they should stay free, tell The Railroad. Leads to misc. In addition, if Gen 3s didn't need to eat, drink, or sleep, then Covenant would have a foolproof way to prove who is a Gen 3 and who is a human - simply lock someone. Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Super mutants and synths are also a source of hatred for him. . EnigmaKat Radio Gamer channel. Deacon dislikes chem usage and addiction. Head to the Brotherhood of Steel base on the The Prydwen. Fleeing from the Institute and the Brotherhood of Steel, these synths have traveled to Acadia, a safe haven against persecution. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. No dialogue prompt, no akward fallout 4 staring contest, nothin. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. In Fallout 4's Far Harbor DLC, players have the option of involving the Institute in their synth investigation into Kasumi. This basically means that you fail the entire quest line, and so you you end up having to tell the Nakono's that their daughter is dead, and since Acadia is gone, there will never be any peace between the residents of Far Harbor and the Children of Atom at the Nucleus. . . They capture and reprogram Synths. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The rule of thumb should be, if you agree with a faction's stance on Synths, tell them. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcThe Railroad ending has always remained as my favorite ending. Far Harbor DLC Misc Quest that can be completed before leaving to Far Harbor. You get the ending based on how you. Tell him to start the attack. This is so, because, after you leave Vault 111, you receive Out of Time, whose objective is to investigate the town of Concord. Go speak with Father, and he will tell you about a Synth that has gone rogue. The observatory became a safe haven for synths who have fled the Institute in the Commonwealth. Strategy Guide/Tips . Published Oct 18, 2022. In the game, Sturges is set as essential, thus he cannot die. I persenaly dind like the outcome so I loaded back and dind tell. Informing the Brotherhood of Steel. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. It is likely the institute intended to use Danse, but the Railroad got the upper. Found a fix buddy, if you're on PC at least. What happens when you tell the railroad about the synth refuge? Is Nakano a synth? Where is Nuka-World in Fallout? What’s the best ending for Far Harbor? Where is kitteredge? How many Brotherhood Squire missions are there? Can you complete Semper Invicta? What is haptic driver? How do I get the flux sensor in Fallout 4? SpeedFreak1972 původně napsal: don't know if you must complete the main quest for this however for the BOS talk to Kells as for the institute the is someone in the SRB to talk to (don't know the name). If a synth doesn't want one, then they don't have to get one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. After killing the raiders in the underrated side quest , The Secret of Cabot House, the player will be given the choice to either kill or release Lorenzo. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Head to Railroad HQ. Possible spoilers? So of all the "synths" in the railroad, none have synth components. “Think it's legit?” I ask. As far as the Brotherhood, you meet up with the squad leader and go assault Acadia together. T. It’ll get you a taking to but it won’t ruin your overall reputation. Possible spoilers? So of all the "synths" in the railroad, none have synth components. It was the first thing I did after getting to Acadia, and it essentially results in a three-stage mini-quest: 1) Talk to Boxer at Railroad Headquarters about Acadia. Make your way back to the Railroad HQ. BoS, just b/c Bethesda likes keeping them around in the story. After that point, you’re given the choice of either helping one of the main four factions. Perhaps part of the reason that the Institute wishes to recover such rogue synths but is happy to have Nick (and human-replacing synths) wandering the Commonwealth is because of their attitudes. Should the Sole Survivor join. She and her grandfather used their mechanical knowledge to restore the pre-War appliances around her house. Pursuing the Minutemen's ending will also allow you to continue completing missions for the Railroad faction and The Brotherhood of Steel, assuming they maintain relations with each respective faction. We have several rules and regulations in place to help with the protection of our wildlife and their habitats, as well as for the enjoyment of all visitors to the refuge. They are concerned with equal rights for synthetic humans. If you informed the Railroad about Far Harbor, you can get the Miscellaneous Quest to “Tell the Railroad about the Synth Refuge”. Possible spoilers? So of all the "synths" in the railroad, none have synth components. After parting ways with Longfellow (unless you ditched Valentine or kept the salty old man), you may want to search around the Synth Refuge of Acadia. ago. Possible spoilers? So of all the "synths" in the railroad, none have synth components. She stands still, silent at the lip of a lake, and flicks her head over. Informing the Brotherhood, Institute, and Railroad. If you can talk them down, Acadia (and Kasumi) will livePart way through the quest I got a misc objective to tell the BOS about the Synth Refuge. Before the Sole Survivor awoke from their cryogenic sleep, the Railroad was continually battling against the Institute. I found Boxer there after I completed the main quest, but all she says is "They really pulled it off. The only way they could in theory physically reprogram them is through the Railroad themselves having acess to the ridiculously advanced stem cell replicating technologies that the Institute employs on the fabrication of synths, and the insane computational power required to transfer into computer code complex experience-driven neural networks. We also discussed DiMA and Kasumi. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The Minutemen can help them as the mainlanders, extending their communities to the other island. When you complete the main quest line, you have the option to confirm the. Crypto In order to do this you must exhaust all possible quests in all 3 major factions excluding The Institute. The Railroad is vastly more shady then they appear. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The rule of thumb should be, if you agree with a faction's stance on Synths, tell them. Institute = MASS FUSION quest or Battle Of Bunker Hill (tell Father you. When you arrive at Bunker Hill talk to the courser and just kill him on the spot after the charge commences. After getting into Synth's Refuge Acadia you can inform The Institute about it and perform a reclamation operation. He is a bit intimidated by the whole prospect as you give him more details. The ending will initiate if you then show Allen the proof. I got halfway through the dialogue choices for telling them about the synth refuge, until the navigator started telling me they were going to start sending the entire airship northwards in an attempt to wipe the synth refuge out. Far Harbor DLC Misc Quest that can be completed before leaving to Far Harbor. Make your way out of DiMA’s place and down into the guts of Acadia (first door on. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into the DLC or during a second playthrough. The Railroad’s goal is to free the enslaved Synth population from the clutches of the diabolical Institute, but the Brotherhood of Steel disagrees. Agree and you will need to head out to meet the Courser. The game also gives you two miscellaneous objectives here, in the form of “Tell the Railroad about the Synth Refuge” or if you want, “Tell the Brotherhood about the Synth Refuge”. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. "Fallout 4: The Railroad Ending. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The Railroad are an evil organization that abducts and brainwashes people, to the point of deleting the old person and creating a new one, in order to create more people that support their goals. I persenaly dind like the outcome so I loaded back and dind tell. ago. Possible spoilers? So of all the "synths" in the railroad, none have synth components. I was told to "Follow the Freedom Trail. Ultimately, DiMA's attempts at trying to make the player reflect on him or herself falls flat when it defeats the point of claiming its a "Synth refuge" when in reality, that's the wrong specification. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The only fix is to load my old save from when I first switched to survival, thanks Bethesda. Kasumi's final holotape from the safe will reveal why she left to Far Harbor. The Railroad knows a lot about Synth technology. Sell custom creations to people who love your style. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Nick Valentine and DiMA are unique synths, both being prototype synths intended to bridge the gap between the Gen 2 synths and the truly sapient Gen 3 synths. that said I really don't know at what stage. Should I tell the Railroad about the synth refuge? Inform the Railroad You do NOT get a quest from informing the Railroad about the Synth Refuge. Once you give him the go to start the attack they run from there to Acadia and everyone outside the entrance of Acadia and inside becomes hostile and you kill them. Apparently sparing Virgil in the quest A Loose End bugs him and makes him repeat this line endlessly. Its up to you if you want it, I saved and looked what the outcome was if I did. What happens if I tell railroad about synth refuge? Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. There's no point in making more of them. These of course depend on if these organizations exist in your game and are both completely optional. Underground Undercover (Part 1) ¶. A subreddit dedicated to everything related to settlement building in…The only piece of evidence that Sturges is a synth comes from looking at his death item in the game files. “They were welcomed,” George said. The mission Synth Retention is part of the Fallout 4 main scenario quests, and is part of IGN’s main Walkthrough. If you tell the Brotherhood, they attack Acadia and kill all of the synths. This is the third quest in Fallout 4 Far Harbor, just after Walk in the Park. Despite this, she prefers not to engage in assignments where she must kill synths, even Generation 1 or 2 models. Don't do it. Found under resources. Desdemona, also known by her nickname Dez, is the leader of the secretive underground movement known as the Railroad in the Commonwealth in 2287. 4 The Commonwealth's fear toward the synths was due to an accident. r/fo4 A chip A close button A chip A close buttonI updated the Institute's William Moseley about the Synth Refuge in Far Harbor. Boxer will tell you that the Railroad has heard about a new Synth refuge farther North. Make your way back to the Railroad HQ. This is where the Railroad gets its name. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. What happens when you tell the railroad about the synth refuge? Is Nakano a synth? Where is Nuka-World in Fallout? What’s the best ending for Far Harbor? Where is kitteredge? How many Brotherhood Squire missions are there? Can you complete Semper Invicta? What is haptic driver? How do I get the flux sensor in Fallout 4?SpeedFreak1972 původně napsal: don't know if you must complete the main quest for this however for the BOS talk to Kells as for the institute the is someone in the SRB to talk to (don't know the name). It's a real dick move and basically ends the entire quest line. It was all due to a synth infiltrator that went rogue during a field test. Possible spoilers? So of all the "synths" in the railroad, none have synth components. I need to take it. You can encounter the Minutemen faction, virtually, at the very beginning of the game. Just don't do it. The location consists of the remains of Massachusetts Bay University, which had been turned into a settlement, and were then overrun by synths. Submit your writing. Synths are not people, and The Railroad is effectively a computer virus reprogramming other machines to support the act of more reprogramming. He wants to inform the brotherhood of the synth refuge. It has a message from Ellie. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Fallout 4 Far Harbor - Tell The Institute About The Synth Refuge. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. The only fix is to load my old save from when I first switched to survival, thanks Bethesda. Everyone being replaced with synths and causing the Commonwealth to be afraid was all because of the Railroad. These of course depend on if these organizations exist in your game and are both completely optional. Strategy Guide/Tips . Head to “Nahant Wharf” to find the Courser in question, X6-88. After that, I left this area and started doing the main questline. You'll probably have to finish the. During the Miscelaneous Quest "Tell the brotherhood about the synth refuge", Lancer Captain Kells does noit activate the "Search and Destrory" Quest. GGFar From Home is a main quest and achievement/trophy in the Fallout 4 add-on Far Harbor. I'm kinda disappointed about that. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Tell the community what’s on your mind. Father tells you he is to manipulate you, but if you kill Gabriel there's no synth component. The synth "rebellion" wasn't exactly huge, just few synth rebels and where are the other synths? BOS invasion of the Institute is more. Boxer will tell you that the Railroad has heard about a new Synth refuge. If you let the synths escape, you can tell Father you let them free and he will banish you from the Institute and thus you can go immediately to the Minutemen. The most famous conductor of the Underground Railroad was Harriet Tubman. After getting into Synth's Refuge Acadia you can inform Brotherhood about it and. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Walkthrough . Send DiMA to pay for his sins and convince far harbor to leave Acadia alone, then nuke the fuck out of. The Railroad exists because of the Institute creating what are essentially constructed humans and then enslaving them. Hell, the BoS might even support the Railroad on this one; if every synth thought it was a human, their potential threat would be seriously diminished. . Maybe I'm just stupid, but what exactly was the point of replacing Captain Avery? I mean, DiMA said the synth replacement was supposed to be some kind of bridge between Acadia and the rest of the world; between Synths in hiding and Synths wanting to go into. What happens if I tell DiMA IM in the brotherhood? You can tell DiMA. The quest is given to the player character by Dr. This pre-War astronomical observatory was claimed by DiMA and Faraday as the site of their new synth colony. There will be a miscellaneous quest triggered for all three Commonwealth factions to tell them about the Synth Refuge. To start the reactor, the Facilities division first needs to obtain a beryllium agitator, a device used to "jump-start" the reactor. there is video on youtube of the brotherhood going into the area and destroying all synth with you at the tip of the spear. Fallout4 Far Harbor DLC Playlist - spoilers? So of all the "synths" in the railroad, none have synth components. One synth even became a psychopath and murdered a lot of people. If not, don't. The ability to build various automatron parts is gained by either finding the relevant part on a destroyed automatron robot, or by completing the main quest of the Automatron DLC (which will unlock all standard parts). Each quest gives a random location containing a piece of tech, either a flux sensor, haptic drive, or reflex capacitor. I think the Railroad destroying the Institute is born out of 1) limited game mechanics and 2) desperate, in-the-moment thinking. . Paradoxiusnexius • 3 yr. Following the public's discovery of the synths during the Broken Mask incident in Diamond City in 2229. A synth army, teleporters, and whatever else the Institute was cooking. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Open navigation Go to Reddit Home. During the Miscelaneous Quest "Tell the brotherhood about the synth refuge", Lancer Captain Kells does noit activate the "Search and Destrory" Quest. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Fallout 4 Far Harbor Remove "Tell the Brotherhood about the synth refugee" with console commands Is there a console command to remove the above mentioned mmisc quest from the quest log. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. 30: Talk to Desdemona: The Railroad might be the only people who can help me decode the Courser Chip. Institute = MASS FUSION quest or Battle Of Bunker Hill (tell Father you. Talk to Preston Garvey before you go ahead - he will give you Fusion Pulse Charge. Talk with Boxer to inform the Railroad about the the colony of Synths found around Far Harbor. Maybe there's a console command or a mod that can remove it, but I couldn't tell you where to look for that. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcI saved everybody on the island, then went back to the BOS airship. Upon the discovery of Acadia and while allied with the Institute, the Sole Survivor has the option to inform the. Even though im allied with the bos im not gonna tell them about the synths because if they are not allied to the institute i dont see them as a threat. I sided with the institute in the main game, but didn’t tell them about Arcadia. I should ask them for help. Tell Boxer about the Colony in Far Harbor and she will start to reach out to them. If you think the Syths should be killed, then tell the Brotherhood. The Minutemen can help them as the mainlanders, extending their communities to the other island. Glory didn't get one, and they don't really push them on any of the other synths in the game who don't seem to want one. You can inform the 3 major factions of the Synth Refuge. Her task for you will be to kill the Courser that escorts you to Bunker Hill, in order to free the Synths. Possible spoilers? So of all the "synths" in the railroad, none have synth components. If the. The railroad encourages them, but they are completely optional. So apparently, you can tell Railroad, The Institute and Brotherhood of Steel about the Synth Refuge. Get paid for your art. BIG SPOILERS FOR FAR HARBOR: Captain Avery Question. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Doing so will have Boxer schedule a trip up north to check out Acadia when she can. quest, "Update the Institute about Acadia" - spoilers? So of all the "synths" in the railroad, none have synth components. End of the Line is an Institute main quest in Fallout 4. Fallout 4 Far Harbor Misc Quest - Tell the Railroad about the Synth Refuge - YouTube 0:00 / 1:20 Fallout 4 Far Harbor Misc Quest - Tell the Railroad about the Synth Refuge. This will activate the transmitter and allow a group of Minutemen to reach this place. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Inside you will find a new member who has come in to help. Just started Far Harbor, and im Sentinel of BoS. The ability to create intelligent, obedient, physically mature labourers is something slavers would go nuts for, so there's certainly no way they try to reproduce the technology. So. Forbidden Knowledge is a quest in the Fallout 4 add-on Far Harbor. Boxer is tasked with looking into and possibly making an alliance between the Railroad and the synth refuge of Acadia located on the. Kells says he will discuss the matter with Elder Maxson, who will decide what action to take, and it will take some time to prepare Vertibirds for long range. Taking out both gets rid of that quest prompt. Now that you have a means of coming and going to and from the Institute as you please, it’s time to start working at completing the Railroad’s schemes. Once I finished Blind Betrayal for the BOS I went to Captain Kells to do the next mission and it won't let me do that unless I talk about Acadia. CryptoPossible spoilers? So of all the "synths" in the railroad, none have synth components. Each ripping thorn and sucking mudhole makes it clearer. 1. Their base is hidden to the world, and their agents remain anonymous and use disguises. That year, archaeologists discovered the site of the Tubman. People can shit on F4 for plenty of things, but the Railroad had simple and good logic behind it. I'm kinda disappointed about that. That was all well and good. ago. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The Fallout series has. There are numerous points. Don’t until a lot later. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into the DLC or. But instead of helping synths escape somewhere they erase their memories, install fake personalities and let them loose into the commonwealth. . Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Even though im allied with the bos im not gonna tell them about the synths because if they are not allied to the institute i dont see them as a threat. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. You could make comparisons to the "Curie become Synth" quest, Curie is standard and does what she is capable of and then along came Railroad assistant to take Cuire's memories and put. She will instruct the player to construct a new settlement to expand the reach of the Railroad. They take escaped synth and give them someone else's memories with no regards for the consequences. The Minutemen Fallout 4 Guide. If you think they should be returned to The Institute, tell The Institute. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Travel to the Railroad and speak to Desdemona. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. They operate around the Commonwealth in 2287. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. r/fo4 A chip A close button A chip A close buttonI updated the Institute's William Moseley about the Synth Refuge in Far Harbor. Complete the railroad questline up until the battle of bunker hill, up until this point you will have set in motion Z1-14 plans for the institute synths to escape. As for the Railroad there is someone in HQ to talk about this. Travel off the coast of Maine to the myst. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Possible spoilers? So of all the "synths" in the railroad, none have synth components. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into. Many have their minds wipes and continue their lives without knowing they were a Synth. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. that's the whole point of the Railroad's quests, curie's body owner's decision, and the entire thing that differentiates Acadia from the Railroad. Boxer will tell you that the Railroad has heard about a new Synth refuge farther North. If you sided with the BoS or Institute though, you'll have a permanent Misc quest to tell them. This basically means that you fail the entire quest line, and so you you end up having to tell the Nakono's that their daughter is dead, and since Acadia is gone, there will never be any peace between the residents of Far Harbor and the Children of Atom at the Nucleus. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. If you tell the Institute, I think they also attack Acadia and relay back some synths, killing most. This means assaulting the monument. From the first games that paved the way to the most recent, we are a subreddit for Fallout fans from all walks of life. She is a "heavy" for the Railroad, sent on their most dangerous and combat-heavy missions. Informing the Railroad. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Synths want to be free and to be treated as humans. He simply keeps saying "Let me know when you are ready to take on another squire". #2. You do NOT get a quest from informing the Railroad about the Synth Refuge.